INDEPENDENT DIGITAL EDITION № 01 / 2026
SOFTWARE ENGINEER / SYSTEMS ENTHUSIAST
BUILDING
TO UNDERSTAND.
I build distributed systems, learning tools, and low-level experiments from first principles—because abstractions make more sense after you have rebuilt them.
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MIA
23.1136° N / 82.3666° WORIGIN: HAVANA, CUBA25.7617° N / 80.1918° WNOW: MIAMI, FL
BY DAY, I ENGINEER PRODUCTION SYSTEMS.
BY NIGHT, I TAKE THEM APART.
THE METHODBuild the thing. Measure it. Find the weak abstraction. Rebuild it with a better mental model. Repeat until the system feels inevitable.
02 / SELECTED WORK
VIEW ALL PROJECTS →PROJECT INDEX
01
FIG. 01 / PREREQUISITE TOPOLOGY 
FIG. 02 / RASTERIZATION STUDY 
FIG. 03 / PROTOCOL MEMORY MAP

Hermes Curriculum
A curriculum engine that turns textbooks into knowledge graphs and serves them to an AI tutor over MCP.
Python · PostgreSQL · MCP↗ 02
Zero Renderer
Learning Rust and graphics programming from raw mathematics through modern GPU pipelines.
Rust · wgpu↗ 03
Redis Clone
A Redis implementation built from scratch to understand protocols, memory, networking, and concurrent connections.
Go · TCP · RESP↗03 / CURRENTLYMASTER'S
IN PROGRESSUNIVERSITY OF BOLOGNA
COMPUTER SCIENCE & ENGINEERING
IN PROGRESSUNIVERSITY OF BOLOGNA
COMPUTER SCIENCE & ENGINEERING
04 / PRACTICE03+YEARS TURNING COMPLEX
PROBLEMS INTO WORKING SYSTEMS
PROBLEMS INTO WORKING SYSTEMS
05 / INTERESTS
- Distributed systems
- AI infrastructure
- Graphics & GPU
- Learning science